Hi, I'm James, a Game Development Lead with 15+ years of experience delivering commercial titles across mobile, VR, iGaming and console platforms. I've led multidisciplinary teams through the full product lifecycle, from concept validation and rapid prototyping through to production, release and live operations.
My background spans art direction, technical art, production leadership and pipeline development, with hands-on experience building scalable workflows, managing internal and external teams, and delivering high-quality game content within real-world production constraints.
I specialize in bridging the gap between creative vision and technical implementation, working closely with artists, designers, engineers and producers to translate ideas into successful products. Whether establishing new pipelines, mitigating production risks, or guiding teams through complex development challenges, I focus on helping teams deliver ambitious projects efficiently and at a high standard.